Fake Fog
Elevate your game environments with the Fake Fog Asset Pack. This versatile collection offers a range of atmospheric effects to enhance your scenes. From multilayered ground fog and fog rings to advanced terrain fog and particle-based God rays, this asset pack provides the tools to create immersive and visually stunning worlds.
Key Features:
- Versatile Fog Effects: Create a variety of atmospheric conditions with multilayered ground fog, fog rings, and advanced terrain fog.
- Particle-Based Effects: Utilize particle systems for realistic God rays and wind effects, adding depth and dynamism to your scenes.
- Nighttime Ambiance: Enhance your nighttime scenes with rain particles and Aurora effects, creating a captivating atmosphere.
- Easy-to-Use Tools: Benefit from intuitive tools for creating fog rings and managing fog layers, streamlining your workflow.
- Optimized Performance: Enjoy optimized performance for smooth gameplay, even on lower-end hardware.
Perfect for:
- Game Developers: Add depth and atmosphere to your game environments.
- Level Designers: Create immersive and visually stunning levels.
- Indie Game Creators: Enhance your game's visual appeal with affordable, high-quality assets.
*Note vegetation and another assets are not included . there are only for render
they are belong to The Toby Foliage Engine / Light
Release Notes
1.2.1
- Fixed A major bug that does not allow project to build
1.2.0
- Added editor tools to manage different SS fogs across diferent settings
- Added runtime Script to manage scene fog color at the start
1.1.3
- Added 2 Screen space Shaders for better fog
- Some improvements to the package
- Updated Document
1.0.2
cleaning up the package .
- change the pivot point of fog rings so now they can just used easily by drag and droping
- removed broken effect
renaming second base folder
1.0.1
small patch update includeing two editor scripts
First release