Dynamic Mesh Slicer

The Dynamic Mesh Slicer slicer supports various object types, including static and skinned meshes, and can generate clean, watertight meshes after slicing. The tool is optimized for both performance and quality, making it suitable for games and real-time applications.


A user-friendly, Dynamic Mesh Slicer built from scratch with MonoBehaviour and clear comments, it's easy to customize and observe in the Inspector—ideal for learning Unity mesh operations.

Release Notes

First release

Basic Information
Latest Version
1.0 (24 Oct 2024)
Publisher
Maruf How
Category
Tools/Modeling
Size
2.2 MB
Price
free
Extended Information
Unity Versions
2022.3.14
Render Pipelines
BIRP URP HDRP
State
published