Multiversal Vehicle Controller: Pro - Car Physics Controller

The Multiversal Vehicle Controller (MVC) is a powerful asset for racing and simulation games. It offers realistic physics for simulation, arcade, and drift modes. With 40+ features and a user-friendly interface, it simplifies creating immersive gameplay and realistic vehicle behaviour.


📦 Demo | 📕 Documentation | 🌐 Website | 💬 Discord | 🗣️ Facebook | 📽️ Youtube | 📩 Contact


📀 Features:

✔ Open-Source Code

✔ Mobile Support

✔ Artificial Intelligence w/ Path Visualizer

✔ C# Jobs Integration

✔ Advanced Handling & Stability Systems

✔ Electric, Heavy-Duty, Sport & Road Vehicles

✔ Wheel & Brakes Health

✔ Battery & Fuel System

✔ Driver IK

✔ Active Aerodynamics

✔ Suspension Stancing (Height, Side Offset, Camber, Toe & Caster Angles)

✔ Advanced Audio Mixing System

✔ Runtime Wheel Spin Effect

✔ Vehicle Profiler

✔ Customizable Cameras

✔ Modular Drivetrain (Differentials, Gearboxes, Engines, Turbos, Superchargers, and more...)

✔ Realistic Physics

✔ Ground & Surface Mapping

✔ Interior Components

✔ Joystick Support

✔ Customizable UI Controller

✔ Vehicle Trailers

✔ Exhaust Effects

✔ Integrated Tutorials & Tooltips

✔ Setup Wizard & Installer

✔ Auto Repair & Update System

✔ New & Legacy Input Systems Support

Release Notes

  • Fixed NullReferenceExceptions
  • Updated InputsManager to 1.1.16
  • Added InputsManager started check
  • Removed unnecessary namespaces

1.4.2-beta.2

  • Fixed Vehicle Inspector collapsing
  • Fixed Null Reference Exceptions on Vehicle Restart
  • Fixed Null Reference Exception in Setup Wizard
  • Fixed Build errors

1.4.2-beta.1

  • Fixed NullReferenceException on Vehicle Restart
  • Fixed NullReferenceException of SetupWizard packages importer
  • Fixed wheel marks Converting invalid MinMaxAABB exception
  • Fixed inverted steer angle at high speeds
  • Fixed gearbox reverse
  • Fixed applied anti-stuck motor torque to WheelColliders

1.4.2-beta

  • Added LTS AI
  • Added Drift Physics
  • Added Tire Compound presets
  • Added Chassis Engine Torque
  • Added auto exception reporter
  • Added Wheel Spin Effect culling
  • Added Vehicle Follower influence weight
  • Added Editor Hide Flags settings
  • Added Gearbox Shift API
  • Added Bezier, Hermite & Cardinal curves API
  • Added Reviews Popup
  • Added steering angle interpolation clamp
  • Added Vehicle direction as part of Inputs
  • Added tires foldout to Vehicle editor
  • Upgraded to Unity 6 API
  • Upgraded Inputs Manager to 1.1.13
  • Upgraded Utilities to 1.1.8
  • Fixed UnityException on Settings load
  • Fixed Wheel marks not showing after air-time
  • Fixed loading Inputs Manager data
  • Fixed VehicleFollowerEditor memory leak
  • Fixed infinite Interval fields Undo registry
  • Fixed weather zones not activating
  • Fixed Stuck Wheel Colliders
  • Fixed Wheel Spin editor IndexOutOfRangeException
  • Fixed AnyInputWasPressed flag on override
  • Fixed brake & acceleration slip sounds
  • Fixed Manager & Follower spawning in an empty scene
  • Fixed Aero-dynamic wings alt. position
  • Fixed Aero-dynamic wings linear interpolation
  • Fixed Audio Zone Box resizing
  • Fixed engine not starting after disabling vehicle
  • Fixed Vehicle Profiler instance getting destroyed
  • Fixed Legacy Input Manager support
  • Moved wheel settings to Vehicle editor
  • Removed Install Wizard editor window
  • Removed Experimental AI
  • Removed legacy NavMesh library
  • Improved Braking Distance Calculation
  • Improved client session fetching
  • Improved audio mixing
  • Replaced Ground slip value with Wheel extremum slip
  • Replaced Utility.ClampInfinity with Math.Max
  • Replaced PlayerPrefs with new ToolkitPrefs API

Visit our website for the complete change log.

Basic Information
Latest Version
1.4.2-beta.3 (18 Apr 2025)
Publisher
BxB Studio
Category
Tools/Physics
Size
0.50 GB
Price
€45.99
Asset Rating
(10)
Extended Information
Unity Versions
2021.3.41
Render Pipelines
BIRP URP HDRP
State
published