Magic Animation Blend

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💡 Advanced Blending Made Simple


Magic Blending was created to fix the limitations of our beloved Unity Animator. This tool sets you free from spaghetti animator controllers with the help of easy-to-use and smooth procedural blending.


This asset uses a single animator controller to animate many poses. For example, you can use the same animator with rifles, pistols, swords, or other items in your game! Forget about numerous layers, override controllers, and cluttered transitions.


Let's discover what features you get with Magic Blending!


🔹 One Controller, Many Overlays

Create your animator controller once, and use it with any item or weapon in your game. All it takes is a Magic Blend Asset, which will let you control blending in runtime.


🔹 Wide Range of Use-Cases

From FPS to open-world RPGs: this tool makes the process of adding new content incredibly fast and simple.


🔹 Simple Customization

Tweak the sliders in runtime to adjust your blending. No need to restart the game or modify your code at all.


🔹 Powerful Blending

This tool leverages unique blending technology, delivering natural and smooth results.


🔹 Carefully Optimized

Having many characters? Not a problem - Magic Blending relies on efficient and multithreaded animation updates.


Try the procedural animation magic and see the difference!


YouTube Discord Demo Scene

Release Notes

2.2.1:

  • Updated internal animation library.

2.2.0:

  • Fixed playable output error when changing animator controller.
  • Fixed main overlay not looping.

2.1.0:

  • Fixed Override Overlays not looping.
  • Fixed the `Playable Is Null` error.

2.0.0:

  • Added multiple pose blending.
  • Added methods to control overlay playrate.
  • Added a function to disable active Magic Blending.
  • Added overlay playrate speed.
  • Added toggle-based bone selection.


1.5.0:

  • Added drag-and-drop for Magic Blend Assets.

1.4.0:

  • Released GitHub demo project.
  • Fixed bone weights not updating properly.

1.3.0:

  • Fixed static character root.

1.2.0:

  • Exposed overlay time.
  • Improved animation initialization.

1.1.0:

  • Fixed building errors.

1.0.1:

  • Updated KAnimationCore library.
  • Removed legacy files.

1.0.0:

  • First release!

Basic Information
Latest Version
2.2.1 (24 Apr 2025)
Publisher
KINEMATION
Category
Tools/Animation
Size
3.8 MB
Price
€18.39
Asset Rating
(7)
Extended Information
Unity Versions
2021.3.24
Render Pipelines
BIRP URP HDRP
State
published