GIBLION 2024 Anime-NPR-Toon Scene Generation Framework is a next generation Anime scene creation tool for Unity3D URP Pipeline, with support for Unity 2022.3 LTS and Unity 6 LTS in RenderGraph mode.
The system includes multiple toon, anime, outlining and non photorealistic rendering (NPR) shading techniques in both shader and image effects, blob based creation of cloud and tree formations, particle based foliage generation, dynamic wires system, toon water, dynamic Wind Walker style grass system, spline based River generator with toon river water shading and much more.
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ARTnGAME OFFER: Upgrade from Sky Master ULTIMATE, GIBLION 2024 or ORION to the Environment Building Bundle with a big discount for only $79!
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IMPORTANT:
GIBLION 2024 can be upgraded from Sky Master ULTIMATE for a discounted price (more than 50% off) and from GIBLION for $6!
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Note this is the first version of GIBLION 2024, and will be in active development based on user feedback in the coming updates and as Unity 6 is developed. For any feedback, help with use of the system or issue please contact ARTnGAME in E-mail or in the ARTnGAME Discord channel.
For tutorials & latest information, visit the GIBLION forum.
For support, contact me via [E-mail]
More info on the official website
For direct chat and help on any issue, please contact me via ARTnGame Discord Channel
DISCLAIMER
The GIBLION 2024 asset has been developed and uploaded using Unity 2022.3.18f1 LTS. Any later Unity version is supported as soon as possible, please also contact me for support with any new Unity version, as new Unity versions may break any asset and will help directly with new patches as needed.
The system officially supports Unity 2022.3.18f1 LTS and 6000.0.23f1 LTS and any version that has been tested and have patches for. For Unity 2021.3 please use the original GIBLION asset. The legacy compatibility mode in Unity 6 LTS is not supported.
The system has not been tested on VR, mobile, Mac, consoles, WebGL, OpenGL and Linux. Some modes are also not compatible with Mac, specifically the Geometry Shader based grass module that is used for river edges. Please contact me for any further details as needed.
All assets offcially support the Unity LTS versions cycle they have been uploaded to store with. Currently Unity 6 new URP Render Graph pipeline is supported directly for the last tested version of Unity 6000.0.22f1. Note that the new URP Render Graph pipeline is a totally new and different pipeline than the normal URP, so all effects had to be re-written from scratch for the new platform.
GIBLION asset requires the Mathematics Unity package in Unity 2022.3.18f1 and above, also the Post Processing Unity Package. The asset is configured by default for Linear color space.
NOTES:
1. If there is an error related to depth image when using the Instanced Grass system, please assign in the depth rendering script (DepthRendererCT_URP) the renderer ID of a renderer that is in the pipeline renderers list and has no image effects assigned. The default is 6 if using my sample pipeline. Example image.
v2.0.5
- Added new area exlusion system and shader version for the grass module (Unity 6 LTS) and demo showcasing the effect.
- Added new pixelation technique with rendertexture and related demo scene, also a way to auto adjust the rendertexture will be available in the next update.
- Added new demo showcasing particle blobs for fluid simulation and new water shader with refraction.
v2.0.4
- Added new reflective water lake demo combining various of the GIBLION system modules. (Video)
- Added Welcome screen with information for the assets.
v2.0.3
- Added new Aqua watercolor style effect for Unity 6 LTS URP RenderGraph.
- Added demo scene implemeting the new Aqua watercolor effect.
v2.0.2 (Major update)
- Added direct Unity 6 LTS version, uploaded from Unity 6000.0.25f1.
- Converted all demos to Unity 6 RenderGraph
v2.0.1
- Separated the demos to Unity 6 compatibility mode (also for Unity 2022.3) and Unity 6 RenderGraph mode. Note that Unity 6 compatibility mode is not officially supported as is a legacy mode, but most Unity 2022.3 demos should work on the mode.
- Added a direct download to the Extra demo assets needed for two of the demo scenes, in the README file.
v2.0.0
- Adapted the system to the new Unity 6 URP RenderGraph.
- Added RenderGraph specific demos and pipeline renderers for setup reference.
- Added new cavity effect using the ShaderGraph full screen rendering method.
- Added new Depth Normals texture creation method for RenderGraph, using a 2ond camera in scene with a Shader Replacement Render Objects feature with a special shader and a script to publish the created texture to the Depth Normals global texture.
- Added demo scene using the new Depth Normals texture creation system.
- Added new stylized sand shader.