City Car Driving Simulator is a mission based driving game packed with objectives like races, pursuits, checkpoints, and trailblazers. Players can play free ride mode while earning score and money by drifting, pulling off stunts, and hitting high speeds. Use your earnings to buy new vehicles or upgrade existing ones.
🎮 PC Demo | WebGL Demo | Android Demo | Documentation
Want to create your own city car driving game with objectives? This package includes all the essential assets in one place! Powered by the latest version of Realistic Car Controller Pro.
🆓 Free Assets
This package includes Realistic Car Controller Pro and Realistic Traffic Controller. Both are accessible in this project and are available for free on the Asset Store with your purchase of City Car Driving Simulator!
🚀 Version 3.35 released on March 19, 2025.
🎚️ Compatible with Unity 6 (6000.0.25f1 -->).
Please review the release notes for detailed updates.
🟠 URP
This project uses the Universal Render Pipeline (URP). Ensure you have the latest URP updates from the Package Manager to avoid dependency errors related to outdated URP versions.
🟠 Package Contains
🔹Latest version of Realistic Car Controller Pro
🔹Latest version of Realistic Traffic Controller
🔹13 player vehicles
🔹6 traffic vehicles (basic models)
🔹3 levels (1 main, 2 gameplay) set in a basic city environment
🔹Save & load the game functionality with JSON
🔹User-friendly editor scripts and windows to create and customize the content
🔹Scene managers and observers
🟠 Key Editor Features
🔹Deploy ready for PC, Mac, Android, iOS, and WebGL
🔹Mobile and gamepad controller support
🔹Optimized scenes and traffic vehicles
🔹Editor scripts for all managers
🔹Clean, documented, and highly customizable scripts
🔹Detailed documentation with tutorial videos
🟠 Main Game Features
🔹Missions: Race, Pursuit, Checkpoint, Trailblazer
🔹FPS, TPS, and Top-down camera modes
🔹Unlockable and purchasable vehicles
🔹User profile system
🔹Upgradable vehicles (easy in-editor editing for vehicle prices and upgrades)
🔹Score system for drifts, stunts, and high speeds
🔹Scene managers to track player actions
🔹Vehicle selection menu with customization, upgrades, and purchases
🔹Save & load player progress
🔹Traffic management
🔹Complete UI for main menu and gameplay
🔹Damage & repair system
🔹In-game currency for purchasing, upgrading, and customizing vehicles
🔹Button and text animations for UI (script-based)
🔹AI racers and cops
🔹Minimap
🟠 Editor Extensions
🔹Scene view panel for overall scene setup management
🔹One click creation, editing, and removal of markers, missions, start positions, and other scene elements easily
🟠 Full PDF Documentation
🔹Detailed guides on creating and configuring player and traffic vehicles
🔹Level creation, configuration, and optimization
🔹Main menu, options, UI, score systems, and multiplier configurations
🔹Settings configuration through CCDS_Settings
🔹Save data management: saving, loading, and deleting the player data
---[V3.35]---
Fixed improper settings on initial RCCP resources (lights and exhausts).
Updated to the latest LTS version of Unity 6 (6000.0.42f1).
Fixed gameplay camera collision bug triggered by probs.
---[V3.34]---
Fixed text issues related to the font.
Fixed errors related to editor scripts of missions while checking them as prefab in the project hiearchy.
Be sure to have "Both" input active handler in your project settings (Edit --> Project Settings --> Player).
Rebaked navmesh of gameplay scenes with proper configuration.
Updated obsolete API.
---[V3.11]---
Updated Realistic Car Controller Pro to the latest version (1.71.1).
Addressed minor issues and fixed.
---[V3.0]---
Updated Realistic Car Controller Pro to the latest version (1.71.0).
Updated Realistic Traffic Controller to the latest version (1.70).
Updated dependencies.
Updated vehicle prefabs.
Updated demo scenes and initial resources.
Updated lightmaps, occlusion, and navmesh.
Fixed inaccurate race positioner.
Improved AI behavior on cop and race opponent cars.
Added image effects and realtime shadows settings to the options menu.
Added missing comments to the scripts.
Fixed vehicle upgrade stats in the main menu UI canvas.
Improvements on performance and gameplay.
Improved mobile inputs.
---[V2.11 for Unity 6 (6000.0.25f1)]---
This update will work on Unity 6 (6000.0.25f1) and newer versions.
Updated editor version to the latest LTS Unity 6 version (6000.0.25f1).
Updated Realistic Car Controller Pro to the latest version (1.56.1).
Updated URP, TextMeshPro, and Input System packages to their latest version.
Updated all vehicle prefabs.
Added scrollview to the scene view panel errors.
Fixed not working and not aligned scene errors on the scene view panel.
Fixed not aligned buttons on the scene view panel.
Fixed not working "Re-enable marker after mission" option on markers.
Fixed not working "Re-enable marker in seconds" timer on markers.
Minor fixed and improvements.
Updated project settings for Unity 6.
---[V2.0]---
Updated editor version to the latest LTS version (2022.3.51f).
Updated Realistic Car Controller Pro to the latest version (1.54.0).
Updated Realistic Traffic Controller to the latest version (1.60).
Much more stable vehicle handling and traffic management.
Updated URP, TextMeshPro, and Input System packages to their latest version.
Updated all vehicle prefabs.
Added two new player vehicles.
---[V1.81]---
Improved overall performance about ~10% by optimizing environment textures and materials. With this update, there will be almost ~50% performance boost compared to V1.18.
Added a new documentation for android and webgl builds covering the performance tips.
Populated the demo scenes with more mission markers.
Rebaked lightmaps, midnight scene was too dark.
AI cops are more challenging now.
Increased fine amount.
Inreased visibility of the minimap icons.
---[V1.72]---
Upgraded vehicle physics to Realistic Car Controller Pro 1.53.0. Please read release notes of the latest version.
Increased traffic amount with most optimized methods.
Reduced total build size about ~5%.
Improved overall performance about ~5%.
Updated all demo vehicles.
Fixed other minor bugs.
---[V1.63]---
Upgraded vehicle physics to Realistic Car Controller Pro 1.52.1. Please read release notes of the latest version.
Fixed an issue where restoring the vehicle at customization menu wasn't working for paints.
Fixed an issue where restoring the vehicle at customization menu wasn't working for wheels.
---[V1.50]---
Upgraded vehicle physics to Realistic Car Controller Pro 1.50.0. Please read release notes of the latest version.
Added asset validator. Please verify asset by entering your invoice number.
Changed demo scenes and added new city model with environment.
Added complete traffic management to new city scenes.
Changed demo missions.
Improved performance on mobile devices about %35.
Fixed interconnection issues between some waypoints (RTC).
---[V1.18]---
Upgraded vehicle physics to Realistic Car Controller Pro 1.48.0. Please read release notes of the latest version.
Added two new vehicles (Sedan and SUV2).
Changed font.
Fixed an issue where restoring the vehicle back wasn't working properly with paints, wheels, and upgrades.
Fixed bugs and glitches on city demo scenes.
Minor changes on UI canvas.
---[V1.12]---
Hotfix for realistic vehicle handling (RCCP_Stability).
Saving and loading with json added. You can directly edit the save data now.
Saving and loading with PlayerPrefs has been removed.
Added new documentation for saving, loading, editing, deleting the player's save data.
Fixed mask on some UI elements.
---[V1.04]---
Upgraded vehicle physics to Realistic Car Controller Pro 1.44.1. Please read release notes of the latest version.
Improved race positioning system in race missions.
AI vehicles are more challenging now.
Added controls settings with rebinding inputs.
Added lightmaps.
Updated integration packages.
Updated demo scenes and builds.
Reduced build size and build time.
---[V1.02]---
The main camera created through the CCDS_SceneManager wasn't tagged as the main camera for the main menu scene.
The main camera created through the CCDS_SceneManager was missing an audiolistener for the main menu scene.
Fixed null reference error if player vehicles list is empty (CCDS_PlayerVehicles).
Fixed not able to restore the vehicle after clicking the clear cart button on the main menu scene (Wheels and paint were not able to restore themselves).
Added soundtracks for main menu, casual, and pursuit themes.
Updated Realistic Car Controller and Realistic Traffic Controller to their latest versions.
Improved gameplay and stability.
Added missing exhaust audioclips.
Fixed an issue where upgrader buttons were still indicating the old level value after clearing the cart.
Fixed an issue where upgrader buttons were showing the wrong price.
Fixed an issue where maximum speed UI indicator (fill image) was showing the wrong value.
Fixed speed upgrader UI image.
Changed anchor of the scene view UI panel to the top left corner.
Changed style of fonts.
Included baked lightmaps.
Fixed other minor bugs.
---[V1.0]---
This is the first initial version of the project. Please let me know if you have any suggestions or cases to report.