ARPG Project

The ARPG Project is a pre-made example that provides a starting point for creating an old-school action RPG game. It offers implementations for combat, inventory, stats, and more using C# and built-in Unity tools. The asset is compatible with Unity 6, future versions as they are released, and prior versions till Unity 2021.3.25f1.



FEATURES


  • Mobile Support;
  • Humanoid Rig Support;
  • 3D Character Movement;
  • Enemy AI;
  • Save/Load (Binary, JSON, or PlayerPrefs);
  • Stats Point Distribution;
  • Combo System (3 attacks);
  • Blocking and Stun;
  • Health and Mana System;
  • Skill System w/ Cool Down;
  • Cast, Attack, and Summoning Skills;
  • Stash System (Store Items);
  • Minimap & Icons;
  • Level & Experience Progression;
  • Inventory System;
  • Dynamic Items’ Attributes;
  • Items’ Durability;
  • Damage Based on Stats;
  • Defense Based on Stats;
  • Weapons (Blades & Bows);
  • Armor System (change appearance);
  • Consumable Items;
  • Collectible Items (Loot & Drops);
  • Destructible Objects;
  • Quest System & Rewards;
  • Buy or Sell Items (Merchant);
  • Repair Items (Blacksmith);
  • 3D Camera (Zoom and Rotate);
  • Waypoints (Flash Travel).

⭐ SUPPORTED PACKAGES ⭐


  • Cinemachine;
  • New Input System;
  • Post Processing;
  • Shader Graph.

For support, send an email to support@playertwo.dev. Please don't forget to provide your Invoice Number in the email.

Release Notes

1.4.1

  • Add health bar to enemies;
  • Add character preview for selection and creation;
  • Create title screen background scene;
  • Show effect when setting the destination on click

1.4.0

  • Upgrade to Unity 6;
  • Add a way to cancel quests;
  • Automatically try to stack items when collecting them;
  • Adjust projectiles to the ground's height;
  • Add skill book usage instructions;
  • Allow equipment swapping;
  • Add options to use skills by pressing the skill key;
  • Increase loot money by enemy's level;
  • Add max level clamp;
  • Add quest marker component;
  • Allow loading screen image replacement;
  • Fix particles not following the Player.

1.3.4

  • Upgrade to Unity 2022;
  • Use the new AI Navigation package;
  • Add Game Object visibility system for armor composition;
  • Fix error when item renderer is not set;
  • Fix health not set to zero after dying;
  • Fix the waypoint error when the level has no waypoints.

1.3.3

  • Add combo system with 3 attacks;
  • Add combo animations for different stances;
  • Add Block Chance attribute to Shields;
  • Add Stun Chance to the Entity Stats;
  • Add more feedback to damages;
  • Add more feedback to potions;
  • Refactor Consumable Item scriptable;
  • Refactor Item and Entity classes using partials;
  • Remove memory allocation from coroutines;
  • Clamp Windows to screen edges;
  • Remove "Event System" warnings;
  • Fix scene changing for all characters.

1.3.2

  • Add limiter to AI simultaneous attack;
  • Create a component to record Game Objects' transforms;
  • Replace physically breaking objects with animations;
  • Create Blob Shadow and turn off shadows on Android;
  • Use a different key to toggle the menu on WebGL;
  • Improve template scene graphics quality and performance;
  • Use Waypoints as Checkpoints;
  • Fix long interaction distance and free attack on Android;
  • Fix the wrong Dead Zone calculation for directional input;
  • Fix Android not using touch position.

1.3.1

  • Add exit position and rotation to portals
  • Fix data not loading after using a portal

1.3.0

  • Add Summoning Skill & Ally AI behavior
  • Add a simple Game Settings window example
  • Add optional blood cost to skills
  • Add a button to toggle collectible names
  • Add option to auto-collect items
  • Refactor database system to read data from scriptable
  • Refactor skill casting to make overriding easier
  • Increase collectible name resolution
  • Fix item inspector not hiding after closing inventory

1.2.0

  • Add mobile support
  • Add UI icons to open windows
  • Add direction movement support

1.1.1

  • Fix blacksmith window "repair" buttons
  • Fix binary files not saving
  • Expose inventory callbacks to the Entity Inventory
  • Set the scripting backend back to mono
  • Add PlayerPrefs to save modes

1.1.0

  • Add experience bar
  • Improve Item/Skill Inspector positioning
  • Make Item Inspection more modular
  • Upgrade project to Unity 2021.3.25f1
  • Translate shaders to Shader Graph
  • Fix all missing 'close' audio for windows
  • Update documentation

1.0.1

  • Separate in editor file saving to avoid conflicts
  • Fix bug where Skill cannot be applied

1.0.0

  • First release

Basic Information
Latest Version
1.4.1 (11 Mar 2025)
Publisher
PLAYER TWO
Category
Templates/Systems
Size
102.3 MB
Price
€41.4
Asset Rating
(14)
Extended Information
Unity Versions
2021.3.25, 2022.3.21, 6000.0.23
Render Pipelines
BIRP URP HDRP
State
published