Shadero Sprite - 2D Shader Editor

Shadero Sprite is a real time node-based shader tool for Unity 5, 2017, 2018, 2019 and 2020
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Description

Shadero Sprite is a real time node-based shader editor. Shadero was made to be a real production time saver. Beautiful and fast, it creates many astonishing effects with the several premade and fully optimized node effects. Shadero will increase the number of the premade effects in every update. No code required.
The major difference with Shader Graph is that Shadero Sprite is study to speed up your productivity and avoid lots of hours making your effects with tons of premade effects and fully optimised codes.

Vetasoft is a game development studio, we know what game developers needs.

Shadero Sprite was tested on many devices including current consoles (Switch, Playstation 4 and Xbox One) and next-gen consoles.



Features

- Ultimate tools for 2D Shader Editor
- Node based editor
- Real time preview
- Source code included
- Load/Save project
- Optimised shader
- Fog Support
- HDR Support
- Visual selection node preview
- Light Support
- Blend Mode support
- Normalmap with light Support
- Preview directly the scene
- Works with Unity UI
- Many premade effects (+100)
- Help Tutorial in editor
- Project examples
- Unity 5 and 2017 and 2018 compatible
- Support Anima 2D
- Support Render Texture
- Support Mesh Renderer
- Generate a Sprite
- Create Morphing
- And much much more !


http://www.shadero.com

New version 1.7.0

see version history

Version 1.1

- Add Node: UV > FX (UV) > Sprite Sheet Animation
- Add Node: UV > FX (UV) > Pixel
- Add Node: UV > FX (UV) > Fish Eye
- Add Node: UV > FX (UV) > Pinch
- Add Node: UV > FX (UV) > Kaleiodoscope
- Add Node: Generate > Shape > XRay
- Add Node: Generate > Shape > Donuts
- Add Node: Generate > Shape > Lines
- Add Node: Generate > Shape > Noise
- Add Node: RGBA > Color > Turn Metal
- Add Node: RGBA > Color > Turn Gold
- Add Node: RGBA > Color > Turn Transparent
- Add Node: RGBA > Color > HDR Control Value
- Add Node: RGBA > Color > HDR Create
- Add Force Change Parameters to the Build Shader Node (Experimental)
- Add Lightning Support
- Fix Node: UV > FX (UV) > Pixel XY precision
- Fix new Shader Project that keep the preview material issue
- Fix Auto variable order issue when you add the same node


Any Feedback, error reports, questions or suggestions, please contact us at support@vetasoft.com

If you like Shadero Sprite you can rate it on the asset store, it would be very helpful.

Any idea or suggestions to improve Shadero Sprite? Feel free to contact us at : support@vetasoft.com

Release Notes

Version 1.9.9 - Work on Unity 2018 / 2019 and 2020 (work on URP) - Work and tested on current and next-gen consoles Version 1.9.6 - Add RGBA / 3D / Procedural World : Generate Infinite procedural world in 2D with light and shadows - Add RGBA / 3D / Spherize : Generate a 3D textured sphere - Add RGBA / 3D / Simple Spherize : Generate a 3D textured sphere (without the light system) Version 1.9.4 - Add UI Mask Support - Add World Grass / Grass Distortion UV - Add World Grass / Grass Mask Distortion UV - Add Generate Texture Atlas UV ( an alternative solution to make Atlas Compatible with some FX ) - Add Gradiant 4 Palettes ( 4 colors ) - Add Gradiant Palette texture - Add Cull Mode to the Build Shader - Remove and Fix Arrow keys for editing values Version 1.9.3 - Add 6 new examples project + demo scenes - Add Simple Displacement Rotative UV Node - Add Polar Coordinates UV Node - Add Color Gradiant by 2 colors Node - Add Page Curl effect Node - Add DamageIncrustation FX Node - Add DamageIncrustation Tint FX Node - Fix Noise & Generate Line issues. - Fix Black issue with some effect on mobile devices - Increase Generate Line Number by 256 - extend Threshold Smooth Node value - Fix Unity 2017.4 issue - Work great with Unity 2018.2f Version 1.9.2 - Fix warning issue - Fix Holographic Value issue - Fix Voronoid paramaters value names - Fix Animated Infinite Value names Version 1.9.1 - Add Aura Displacement Pack - Add Shake UV - Add Load Shader from Material button to the Build Shader - Add Fixed Blend HDR to the Build Shader ( this feature will fix strange blend issue when using HDR) - Fix warning issue in Unity 2018.x - Fix Threshold Smooth parameters - Fix Morphing Perfect Stranger value Version 1.9.0 - Introducing "S.O.F. Texture" Shadero Organic Format - The fastest way to add life to your game by adding realisting mouvement. - Add Human Breath Simulation Tools, using a realistic and fast breath algorithm. - Add Generate SOF Texture - Add Human Breath uv - Add Human Breath EX uv - Fix Mask2uv wrong count - Fix Blend Mode issue with Bluid Shader when the parameters change - Add Lerp UV - Add Multiple UV - Add Division UV - Add Addition UV - Add Substract UV - Add Shiny Only FX - Add Circle Hole FX - Add Mask with RGBA Alpha - Add Animated Infinite Zoom UV - Fix Right-Click menu position - Fix 3D effet Source - Add Liquid UV - Add Doodle UV (drawing doodle effect) - Add Textbox for manual parameters - Add New Blend Mode : Premultiplied Transparency Version 1.8.0 - Add Plasma Light FX - Add World Position UV - Add World Position Plus UV (for making holographic element) - Add Paralax World UV - Add Holographic Paralax Node FX - Fix PatternMovement Pack intensity Version 1.7.1 - Fix .Net 4 issue Version 1.7.0 - Work Unity 2018.1 - Work Unity 2018.2 beta - Add Unity Fog Support - Fix small warning issues - New node: Add Outline Node FX - New node: Add Colorized GameBoy Like Palette - New node: Add Colorized C64 Like Palette - New node: Add Colorized EGA Like Palette - New node: Add Colorized CGA Like Palette - New node: Add Colorized CGA-2 Like Palette - New node: Add Make 3D Effect Node to make a 3D effect on your sprite - New node: Add Blur HQ Plus - New node: Add Filter Emboss - New node: Add Filter Emboss Full - New node: Add Filter Sharpness - New node: Add Filter Motion Blur Fast - New node: Add Shadow / Light - New node: Add Shiny FX Version 1.6.0 Add new node: Animated Starfield effects Work with Anima2D Fix an issue with the help tutorial windows in some configuration Fix cache issue Fix an issue with some other plugins version 1.5.0 Add new node: Generate Spiral Add new node: SpriteSheet UV Anim Pack Add new node: Automatic Lerp Add new node: Fix Sides UV Add new node: Simple Displacement UV Add new node: Morphing Pack Add new node: Morphing Perfect Pack Fix Spreetsheet Frame UV precision Fix some UV clipping Remove fixed Shadero Editor Windows Size New help forum with tutorials > https://forum.vetasoft.store/ Shadero 1.4.1 - Add Inner Glow FX - Fix Unity 2017.2 issue Shadero 1.4.0 - Add new Lighting Support node - Normal Map support - Fix missing description node - Fix minor bugs Shadero 1.3.1 - Add Screen UV - Fix Grab Pass UV without Grab Pass Shadero 1.3.0 - Fix Blend for use with HDR - Add Fade to PlasmaFX - Add HDR option to the Outline FX - Add Speed on Rotation UV - Fix minor bugs Version 1.2.5 - Add > Colors > Super Gray Scale - Add > Colors > Color Filters - Add UV > Animated Zoom UV - Add Pack > Displacement Pack - Add Pack > Pattern Move Pack - Add Mask > Mask 2 UV - Fix editor issue for Mac user (Retina) - Fix Mask with 2 RGBA with multiple sources - Fix RGBA to UV coordinate Version 1.2.0 - Add 5 Blend Mode : Normal, Additive, Soft Additive, Multiplcation and 2x Multiplication - Add Tools > Generate Sprite > Now you can generate a Sprite! Useful for pre-renderder texture and speed up your shader. - Generate Sprite > Save the Generate Sprite in 128x128, 256x256, 512x512, 1024x1024 or 2048x2048 - Now support Alpha transparency from the SpriteRenderer Color - Shadero Editor > Fix dark preview when using Lighting Support - Shadero Editor > Fix editor node turning black when Linear color is used Version 1.1.9 - Lighting Support > Fixed issue with Flipping Axis X and Y Version 1.1.8 - Help Tutorial > Add Help for HDR - Fixed Shadero issue with old Image Effects Version 1.1.7 - Build Shader > Support Pixel Snap - Fix Shadero Editor issue - Optimize Shader - Fix some missing Node Previews - Fix Material Preview (now in 2D) Version 1.1.5 - Add Position UV - Add RGBA Fade to Alpha - Fix Shadero issues Version 1.1.2 - Fixed RGBA > Add Alpha Version 1.1.1 - Improvement: Color > Tint : Add fade with the Color Alpha - Fixed UV > Displacement UV Alpha - Fixed Force RGBA Alpha from Apha and RGBA Alpha from RGBA - Fixed RGBA > Add Alpha Version 1.1 - Add Node: UV > FX (UV) > Sprite Sheet Animation - Add Node: UV > FX (UV) > Pixel - Add Node: UV > FX (UV) > Fish Eye - Add Node: UV > FX (UV) > Pinch - Add Node: UV > FX (UV) > Kaleiodoscope - Add Node: Generate > Shape > XRay - Add Node: Generate > Shape > Donuts - Add Node: Generate > Shape > Lines - Add Node: Generate > Shape > Noise - Add Node: RGBA > Color > Turn Metal - Add Node: RGBA > Color > Turn Gold - Add Node: RGBA > Color > Turn Transparent - Add Node: RGBA > Color > HDR Control Value - Add Node: RGBA > Color > HDR Create - Add Force Change Parameters to the Build Shader Node (Experimental) - Add Lightning Support - Fix Node: UV > FX (UV) > Pixel XY precision - Fix new Shader Project that keep the preview material issue - Fix Auto variable order issue when you add the same node

Basic Information
Latest Version
1.9.9 (07 Nov 2020)
Publisher
BALIO PRODUCTIONS
Category
Tools/Visual Scripting
Size
24.9 MB
Price
free
Asset Rating
(100)
Extended Information
Unity Versions
5.6.0, 2018.4.9
State
deprecated