3D Stylized Nature Environment Assets
Everything comes with prefabs - ready to be dropped in scene.
URP version included !
This pack contains :
Vegetation
- Birchs
- Oaks
- Pines
- Snowy pines
- Dead trees
- Bushes
- Mushrooms
- Ivies
- Flowers and grass
Rocks
- Cliffs
- Boulders
- Rocks
- Modular Rocks
Props
- Ruins
- Waterfalls
Materials
- Grass
- Grass/Sand
- Grass/Mud
- Sand
- Sand beach
- Sand pebbles
- Mud
- Snow
Also includes :
Demo scene
Scene with all Prefabs and variants listed
Empty scene with terrain ready to be painted and populated
Environment Manager to control wind and grass render distance
Presets for day, night, sunset, overcast, storm...
Preset for Post-Processing Stack
Most prefabs have LODs
Custom shaders for :
Grass with wind and color variations
Trees with wind and color variations
Rocks with moss/snow layer
Water with depth fade, foam and refraction
Volumetric Clouds
Billboards
- - -
Demo scene is huge and may not suitable for mobile.
A proper GPU instancing solution like Vegetation Engine is recommended.
A Readme file is available for setup & details.
Join the Discord for support or any question.
1.4 - Unity6 update
- Updated shaders for Unity6 URP
- Fixed scenes lighting & settings for Unity6
- Added an AmbientLighting override to EnvironmentManager
- Added an "Affect all childrens" checkbox to Godrays script
- Changed Godrays script to affect ParticleEffect color instead of the material
- Renamed some files for consistency between packs
- Added category labels to prefabs
1.3 - Folders update
- Separated Scripts & Shaders into a common folder to avoid conflicts with other packs.
- Moved everything into a main BK folder.
1.2 - Updated to Unity 2022.3.10f1
- Updated shaders from PureNature2 (AmplifyShaderEditor 1.9.2.1)
- Updated EnvironmentManager from PureNature2.
- Updated URP to 14.0.8
1.1 - Minor fixes
1.0 - First release